event loop

If you’ve ever tried to learn JavaScript, you’ve probably heard about the “Event Loop”—that mysterious, behind-the-scenes magician making sure your code runs smoothly. But for many developers, it sounds like tech jargon soup.

So let’s break it down using a pizza shop analogy (because who doesn’t love pizza?).

1. The JavaScript Kitchen: Single-Threaded but Efficient

Imagine a small pizza shop with just one chef (JavaScript’s single thread). This chef can only do one thing at a time—no multitasking.

  • If the chef is kneading dough, they can’t put a pizza in the oven at the same time.
  • If they’re chopping toppings, they can’t take phone orders simultaneously.

This is how JavaScript works—it executes one task at a time, from top to bottom.

But wait… then how does JavaScript handle multiple things at once?

See Create a Todo App With React, Node JS And MySQL Using Sequelize And Pagination

2. The Callback Queue: Where Orders Wait

In our pizza shop, customers keep coming in, but the chef can’t stop kneading dough to take every order. So what happens?

  • Phone orders go to an answering machine (Callback Queue).
  • Walk-in orders get a ticket and wait in line (Task Queue).
  • Urgent orders (like “THE OVEN IS ON FIRE!”) jump the line (Microtask Queue).

The chef finishes the current task, then checks:

  1. “Is the oven on fire?” (Microtasks)
  2. “Are there phone orders?” (Callbacks)
  3. “Who’s next in line?” (Main tasks)

This checking-and-processing cycle is the Event Loop!

3. Event Loop in Code

Let’s see how this plays out in JavaScript:

console.log("Take order"); // 1. Chef takes the first order  

setTimeout(() => {  
  console.log("Phone order done"); // 3. Callback Queue (later)  
}, 0);  

Promise.resolve().then(() => {  
  console.log("VIP order!"); // 2. Microtask Queue (urgent)  
});  

console.log("Serve pizza"); // 1. Chef continues  

Output:

  1. Take order
  2. Serve pizza
  3. VIP order! (Microtask jumps ahead)
  4. Phone order done (Callback waits its turn)

4. Common Event Loop Scenarios

See Optional Chaining (?.): How to Avoid ‘Cannot Read Property’ Errors in JavaScript

A. Blocking the Chef (Synchronous Code)

If the chef spends too much time kneading dough, everything else stops:

while (true) {  
  console.log("Kneading dough forever…");  
}  
// No pizzas get served, no orders taken  

B. Async Callbacks (Taking Orders Later)

setTimeout(() => {  
  console.log("Phone order delivered after 2 sec");  
}, 2000);  

C. Promises & Microtasks (VIP Treatment)

Promise.resolve().then(() => {  
  console.log("VIP pizza served first!");  
});  

5. Why Does This Matter?

  • Prevents freezing (No “unresponsive script” errors).
  • Handles async tasks (APIs, timers, user clicks) smoothly.
  • Prioritizes urgent updates (Microtasks > Callbacks).

6. Event Loop Cheat Sheet

PartPizza ShopJavaScript
Single ThreadOne chefOne main thread
Callback QueuePhone orderssetTimeout, setInterval
Microtask QueueVIP ordersPromises, queueMicrotask
Event LoopChef checking queuesJS engine processing tasks

Final Slice of Wisdom

The Event Loop is just JavaScript’s way of handling tasks efficiently—like a pizza chef managing orders without burning the kitchen down.

Now, the next time someone says “Event Loop,” just think: “Ah, the pizza chef’s workflow!”

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